Available on PlayStation 4 by Ensenasoft, Miko Mole allows you to get back into puzzle and strategy based games by navigating your way through multiple levels of game play. Unfortunately though, Miko Mole felt more like a game for the PlayStation 2 or for mobile devices than a next generation PlayStation 4 game.
Based off its overall aesthetic, the graphics, concept, music and characters I couldn’t help but notice the familiar vibe of a children’s video game that I had played when I was younger. Because of this, the game pushed itself towards a children’s audience over an audience for all ages. I think in a world of next generation gaming, releasing a brand new game on PlayStation 4 that covers this sort of aesthetic and gaming is going to struggle in the market. If you were handed this game on a cell phone or device I’m sure people would look at it in a completely different way. Ensenasoft is actually known for their puzzle, board games and apps for mobile devices that cater mainly towards families or younger children.
In Miko Mole there are over 240 courses to clear all with the familiar arcade ‘rules’ that include speed bonuses, timers, final scores out of five stars, the collecting of jewels and navigating through traps such as boulders or bats. The maps offer a bright and colourful cartoon-like style but are also very similar and can become repetitive a part from the change in the technicalities of the course e.g. the traps, the navigation. There is still a challenge to this game though and people may find that appealing as the levels get harder. For example, the first time you play the map you might not know how it’s going to pan out based off an initial glance so you’ll have to figure it out and realize that this boulder can crush this bat whilst you run this way etc. Timing in these sorts of games is usually the ultimate goal in regard to being able to achieve each level and getting more points for doing it faster.
I do believe that Miko Mole has potential with some upgrades. Miko Mole’s place might not be in the PlayStation 4 library but it certainly would be in the app store alongside its other Ensenasoft creations. If I had to make a suggestion, I would have loved to be able to use the diamonds I had collected whether that is through using them to purchase power ups, new clothing or weapons. I think (especially today) that gamers want to be rewarded by their efforts to complete a level or get to a point in a game even if it is just for some snazzy looking sunglasses or outfits.
- Its potential
- Playable for children
- Appealing to puzzle lovers
- Overused game play
- Repetitive maps
- Lack of reward