Dragon Ball: Xenoverse 2

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Dragon Ball Xenoverse 2 Review

I’ve found it’s often difficult to source an anime video game that grants its players concise and direct gameplay and that doesn’t leave players scratching their heads half the time. In my experience, plot holes, unclear objectives or shoddy controls and combat distract me from enjoying the game as a whole. Dragon Ball: Xenoverse 2 threw away these presumptions and gave me a fun, enjoyable and fresh perspective of the genre.

One things for sure, I love creating my own character. I usually throw myself at a game if I can play as a female character or more specifically create my own. Perhaps it’s the personalization or perhaps it’s the ability to connect with my character, either way it makes me enjoy my game-play more. I think we can all admit (in one way or another) that our game-play immersion spawns from our longing to be engrossed in other fictional worlds. Although customization can at times be daunting (I commend players that have the will to shape and mould a character’s face to look like someone in real life!), it allows players their own unique character and experience. Dragon Ball: Xenoverse 2 features five races (in both male and female) for players to choose from. Once they have chosen their race, they can customize to their hearts content, though there are a few restrictions e.g. graphics or style.

Once I had my character, I was ready to take on the world as a member of the Time Patrol. As a member of the Time Patrol, myself, like others, are tasked with correcting history. Situated in a hub called Conton City, players are free to roam, interact and stock up before going out on missions. With the hold of a button, your map will hover over your screen, prompting you where to go or possible places you may like to go. Although there’s free roaming in Conton City, the majority of your whereabouts in the game is driven by its narrative and story interactions. Most of the main chapters feature voice actors and random banter here and there but like many anime video games, you do spend a lot of your time clicking dialogue and skimming reading material which doesn’t do the game any good for trying to keep its players engaged.

Dragon Ball: Xenoverse 2 surrounds itself with a bright and colourful art style and is certainly a homage to the well-known franchise though is nowhere near a breakthrough for graphics or game-play. The music also added to the overall atmosphere and aesthetic and helped make Dragon Ball: Xenoverse 2 what it is. With upbeat and somewhat ‘heroic’ music that’s pleasing to the ear, it won’t be long before you quote Loki from the marvel universe and chant: “I am burdened with glorious purpose.”

At the end of the day, Dragon Ball: Xenoverse 2 is a fighting game so don’t expect to find yourself really doing much else. Your first taste of combat and battle comes in the form of a tutorial. This sequence is heavy with combat information and initially only allows you to remember it all. After looking away briefly, I returned to my game and was told to perform a particular combo. The only problem was that I couldn’t remember the button sequence so had to restart the game because mashing various buttons didn’t work. When a short time had passed and I’d completed this tutorial, I noticed that the main menu now featured a general list of combat sequences and their various names. I doubt I’m the only gamer that has had this happen to them before! Brushing this aside, Dragon Ball: Xenoverse 2 covers a large variety of attacks and defenses. One of my favourite things to do was use the flying ability, especially in combat. It was an interesting ability to use in various environments though some may find it repetitive over time.

Players don’t need to have played the first Xenoverse game to play Xenoverse 2. It doesn’t have a huge impact on your game-play a part from references to the protagonist in the first game. In response to this, you can just easily pick from a list if you don’t have an import character to use.

Dragon Ball: Xenoverse 2 sticks out from the crowd of anime video games, but fans of the Dragon Ball Z universe will appreciate it the most. In spite of a few minor issues that could do with some refining, the game as a whole is an enjoyable addition to your gaming library.

The Good

  • Character customization
  • Bright and colourful art style

The Bad

  • Lack of voice acting in various scenes
  • Combat may feel repetitive to some
7

Written by: Lauren Hutchinson

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